AI Insights · Timothy · July 2022
Top 5 Simulator Games Performance in Norway for Q2 2022
Explore the performance trends of the top 5 simulator games in Norway for Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 simulator games in Norway showed varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at their performance based on data from Sensor Tower.
Equestrian the Game from Kavalri Games experienced fluctuations in weekly revenue, starting at around $4.9K at the end of March and gradually decreasing to $662 by the end of May. However, there was a resurgence in June, peaking at $1.9K in the final week. Weekly downloads also showed a downward trend, starting at 2.4K and reaching a low of 449 in mid-June before recovering slightly to 683 by the end of June. The game maintained a relatively stable number of weekly active users, fluctuating between 2.9K and 4K throughout the quarter.
MovieStarPlanet 2: Star Life from MovieStarPlanet had a peak in weekly revenue of approximately $2.8K in early April, followed by a decline to around $491 by mid-June, with a late recovery to $1.5K at the end of June. Weekly downloads saw a significant drop from 1.3K in early April to just 150 in mid-June, stabilizing at 216 by the end of the quarter. The game's weekly active users peaked at 3.4K in mid-April but gradually declined to around 1.7K by the end of June.
Momio showed a steady decline in weekly revenue from $1.5K in early April to $321 by mid-June, with a slight recovery to $685 in the final week of June. Weekly downloads remained relatively stable, ranging from 196 to 361 throughout the quarter. The number of weekly active users also remained consistent, fluctuating between 3.9K and 4.5K.
Horse Riding Tales: Wild World from AppForge Inc. had its highest weekly revenue of $1.3K in early April, followed by a decline to $152 by the end of May, with minor fluctuations afterwards. Weekly downloads were relatively low, ranging from 96 to 224 throughout the quarter. The game's weekly active users showed a slight decline from 1.7K in early April to 1.2K by mid-June, with a small recovery to 1.3K by the end of June.
Athletics Mania: Track & Field from POWERPLAY MANAGER, s.r.o. had a consistent weekly revenue trend, peaking at $910 in late May and fluctuating between $239 and $641 during the rest of the quarter. Weekly downloads were minimal, ranging from 9 to 21 throughout the quarter. The game's weekly active users remained stable, fluctuating between 182 and 236.
For more detailed insights and data, visit Sensor Tower.